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ACQUIRING COMPETENCIES

Construct media assets using current industry methods and technologies.

THE PROGRAM
What Competency Means

Over the past eleven months, my peers and I have been pushed to our design limits and outside of our artistic comfort zones by the Media Design MFA Program. For a good while, it felt like the saying: “If you drop a frog into boiling water, it jumps out. But if you turn up the temperature slowly…” Except, well, obviously we did not all die. Instead, it felt like a workout regimen. We began doing simple technology and technique-focused exercises to ensure we understood the principles of design and the complexities of the Adobe suite.

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After a year of this and various exercises that I still hold much pride in (seriously, for someone who had no clue how graphic design worked and whose graphic design work was once called “so ugly” by a professor, we’ve come a long way!) Post month six, we began to design the brand and campaign project this thesis revolves around, forcing us to accelerate our skill acquisition exponentially. I learned things I never thought I would have to know simply because I knew the campaign would be incomplete without it – and all of this was still me holding myself back to make deadlines and to not overwhelm myself!

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Competencies, according to the National Institutes of Health, “are the knowledge, skills, abilities, and behaviors that contribute to individual and organizational performance,” (NIH, 2017). While I believe that I have acquired many, many skills throughout the program, below are the most important ones that cover most of what I have gained.

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First ever personal branding logo attempt.

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Most recent personal branding logo.

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Notes showing post-design thought process.

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Notes showing post-design thought process.

CRITICAL THINKING

Competency 1

This competency is defined as the ability to “identify and respond to needs based upon an understanding of situational context and logical analysis of relevant information,” by the National Association of Colleges and Employers (NACE). It is a skill comprised of the ability to make effective decisions using sound rationale and judgment. It also requires the individual to proactively anticipate needs, determine action steps based on interpreted data, and effectively communicate these decisions and their rationale (NACE, 2024). This is considered one of the most important skills for career readiness by NACE and reflects many of the mentality reinforced by the Media Design program.

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While I had a foundation in this, I previously only worked on a single-asset basis. It was different if I was working on a comic or a storyboard, but that was a singular campaign, something never meant to go further than that. This program forced me to expand my view of projects and consider how they affect the overall branding and the project itself – how a single project can impact an entire brand and vice versa.

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The program forced me to consider not just my own personal design tastes, but what would benefit the client and what their audience’s tastes were. While this was something I knew I would have to consider for various projects, the only range I ever thought about was what art style, color palette, etc. for an individual piece would work the best – even if it does not reflect my personal tastes (and trust me, there were MANY times where I questioned the style sensibilities of others, but had to set this aside to focus on the bigger picture). In the end, the program helped open my eyes to the new possibilities of visual organization and design strategy.

FINAL THOUGHTS

Ultimately, these projects did not just make me a better designer (not that I was much of one, to begin with – the reason I applied to the program was that, in terms of graphics and design, I felt I had no clue what I was doing despite artistic ability), but a better artist as well.

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The skills I developed can be applied in a multi-media campaign, enabling me to assist in the creation of nearly any asset a brand could want. These skills will assist me in finding a good job in the industry (preferably one that can help me repay my student loans).

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This has been an unforgettable journey where I’ve grown as an artist, a designer, a career professional, and a human as a whole. This is Em, signing off for the last time in this thesis. Bye!

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Pixelated self-portrait, for fun.

WORKS CITED

Morris, J. (2024, November 23). Jaguar rebrand is absolute genius – here’s why. Retrieved from Forbes. Retrieved from

https://www.forbes.com/sites/jamesmorris/2024/11/23/jaguar-rebrand-is-absolute-geniusheres-the-reason-why/ .

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NACE. (2024, September 9). What is career readiness? Retrieved from The National Association of Colleges and Employers.

Retrieved from https://naceweb.org/career-readiness/competencies/career-readiness-defined .

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NIH. (2017, September 10). What are competencies? Retrieved from The National Institutes of Health. Retrieved from

https://hr.nih.gov/about/faq/working-nih/competencies/what-are-competencies .

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Sheth, S. (2024, November 19). Jaguar’s rebranding feels ‘confusingly generic’ as the luxury carmaker announces new visual

identity. Retrieved from Yanko Design. Retrieved from https://www.yankodesign.com/2024/11/19/jaguars-rebranding-feels-confusingly-generic-as-the-luxury-carmaker-announces-new-visual-identity/ .

© 2024 by Emelia Knarr. Supported and facilitated by Full Sail University's Media Design MFA Program.

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